FishGills 0 Posted October 17, 2002 I'm running a linux server (bob.veriosd.net) and can't figure out how to enable super AI. Anyone know? -FishGills Share this post Link to post Share on other sites
Placebo 29 Posted October 17, 2002 Multiplayer questions have their own lil forum Moving to MP Share this post Link to post Share on other sites
FSPilot 0 Posted October 18, 2002 Hmm, I've never run a linux server before, but as far as i know you should just be able to change them in the options dialog like you normally would. I don't think they'd change automatically. Just log in as admin and change them. Unless someone clicks off the AI, then that wont work. Share this post Link to post Share on other sites
FishGills 0 Posted October 18, 2002 So what do I type then? #superai on ? I have no idea what the commands are. Just started this. Know where I can get a list of all the commands and server.cfg commands too? Share this post Link to post Share on other sites
FishGills 0 Posted October 19, 2002 bump bump Sorry if bumping isn't allowed. been 2 days without a reply. Share this post Link to post Share on other sites
benu 1 Posted October 19, 2002 It's the same as with the win server. Go to your users folder and edit users/player/userinfo.cfg. Insert: diffUltraAI[]={1,1}; Share this post Link to post Share on other sites
FishGills 0 Posted October 20, 2002 Is there anywhere I can get a list of commands like that to add to my configs? I Don't want to start posting here for every question I have about configs (And I 'm sure everyone else wouldn't like that very much either. heh). Share this post Link to post Share on other sites
benu 1 Posted October 20, 2002 In your windows game, go to your user folder and look there. That may not be ALL commands there are, but a lot more than in the server users config... For example: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> diffArmor[]={1,0}; diffFriendlyTag[]={1,0}; diffEnemyTag[]={0,0}; diffHUD[]={1,0}; diffAutoSpot[]={0,0}; diffMap[]={1,0}; diffWeaponCursor[]={0,0}; diffAutoGuideAT[]={0,0}; diffClockIndicator[]={1,0}; diff3rdPersonView[]={1,0}; diffTracers[]={0,0}; diffUltraAI[]={0,0}; cadetMode=0; cadetModeMP=0; <span id='postcolor'> I don't know whether the CadetMode stuff actually works for a dedicated server... Share this post Link to post Share on other sites