giorgygr 61 Posted October 25, 2015 I was wondering if there is already a script that tries to simulate the foggy/dusty environment created by explosions dynamically using a modified (colored) ingame fog feature or something in a given radius for a given time. Please let me know in case.. Share this post Link to post Share on other sites
ArmaFiend 122 Posted October 27, 2015 I have tried experimenting with smoke module to attempt this but never have got the setting right for the smoke to act like dust. If anyone has any ideas I would love to see some ideas. As someone who plays zeus, I want the ability to cause awe as they roll into a town which has been bombarted. Force them to drive into a dust cloud not knowing if the enemy was killed or alive. Share this post Link to post Share on other sites
giorgygr 61 Posted October 29, 2015 Can't be with smoke. Tremendous performance hit ..and even then.. the amount of smoke produced wont be satisfying as result. It *just needs a custom "sandstorm-like" effect ..but at given radius/under certain circumstances/for a given time Anyone? :) Share this post Link to post Share on other sites