_qor 11 Posted October 5, 2015 Hey, I was very lucky when I found helling3r's script which handles reading and refilling of cargo space: https://dev.withsix.com/issues/68594 But it is not possible for me to remove multiple items at once: _removeW = [_box, "AK_74", 5] call CBA_fnc_removeWeaponCargoGlobal; Additionally, the simple syntax only removes ALL items: _removeW = [_box, "AK_74"] call CBA_fnc_removeWeaponCargoGlobal; Is there anything I could have done wrong with this? Apparently there are 3 files to download, of course I use the latest one... Does this work for you? Share this post Link to post Share on other sites
Mirek 166 Posted October 7, 2015 Why use special script for crates? Here is what i use in my missions i make for my clan. I just put the code below to the init field of the box: clearWeaponCargoGlobal this; clearMagazineCargoGlobal this; this addMagazineCargoGlobal ["ACE_DM25",50]; this addMagazineCargoGlobal ["ACE_DM31",20]; this addMagazineCargoGlobal ["ACE_DM32",20]; this addMagazineCargoGlobal ["ACE_DM33",20]; this addMagazineCargoGlobal ["ACE_DM34",20]; this addMagazineCargoGlobal ["ACE_DM34",20]; this addMagazineCargoGlobal ["ACE_Flashbang",20]; this addMagazineCargoGlobal ["IR_Strobe_Target",20]; this addMagazineCargoGlobal ["IR_Strobe_Marker",20]; this addMagazineCargoGlobal ["IRStrobe",20]; this addMagazineCargoGlobal ["200Rnd_556x45_M249",50]; this addMagazineCargoGlobal ["100Rnd_762x54_PK",50]; this addMagazineCargoGlobal ["100Rnd_762x51_M240",50]; this addMagazineCargoGlobal ["5Rnd_762x51_M24",100]; this addMagazineCargoGlobal ["5Rnd_127x108_KSVK",50]; this addMagazineCargoGlobal ["10Rnd_762x54_SVD",50]; this addMagazineCargoGlobal ["10Rnd_127x99_m107",50]; this addMagazineCargoGlobal ["18Rnd_9x19_PhantomSD",100]; this addMagazineCargoGlobal ["ACE_16Rnd_9x19_CZ75",100]; this addMagazineCargoGlobal ["18Rnd_9x19_PhantomSD",100]; this addMagazineCargoGlobal ["17Rnd_9x19_glock17",100]; this addMagazineCargoGlobal ["20Rnd_9x19_EVO",50]; this addMagazineCargoGlobal ["20Rnd_9x19_EVOSD",50]; this addMagazineCargoGlobal ["ACE_Battery_Rangefinder",20]; this addMagazineCargoGlobal ["PipeBomb",20]; this addMagazineCargoGlobal ["ACE_Medkit",8]; this addMagazineCargoGlobal ["ACE_Epinephrine",100]; this addMagazineCargoGlobal ["ACE_LargeBandage",100]; this addMagazineCargoGlobal ["ACE_Morphine",50]; this addMagazineCargoGlobal ["ACE_30Rnd_556x45_S_Stanag",100]; this addMagazineCargoGlobal ["30Rnd_556x45_StanagSD",50]; this addMagazineCargoGlobal ["30Rnd_762x39_SA58",100]; this addMagazineCargoGlobal ["ACE_20Rnd_762x51_S_SCAR",100]; this addMagazineCargoGlobal ["1Rnd_HE_M203",50]; this addMagazineCargoGlobal ["1Rnd_SmokeRed_M203",10]; this addMagazineCargoGlobal ["ACE_PG7V_PGO7",10]; this addMagazineCargoGlobal ["ACE_PG7VR_PGO7",10]; this addMagazineCargoGlobal ["ACE_TBG7V",10]; this addMagazineCargoGlobal ["MAAWS_HEAT",30]; this addMagazineCargoGlobal ["HandGrenade_East",50]; this addMagazineCargoGlobal ["ACE_DM51",50]; this addWeaponCargoGlobal ["CZ_75_P_07_DUTY",8]; this addWeaponCargoGlobal ["CZ_75_SP_01_PHANTOM_SD",8]; this addWeaponCargoGlobal ["glock17_EP1",8]; this addWeaponCargoGlobal ["CZ805_A1_ACR",4]; this addWeaponCargoGlobal ["CZ805_A2_ACR",4]; this addWeaponCargoGlobal ["CZ805_A2_SD_ACR",4]; this addWeaponCargoGlobal ["CZ805_B_GL_ACR",2]; this addWeaponCargoGlobal ["CZ805_A1_GL_ACR",2]; this addWeaponCargoGlobal ["Sa58V_RCO_EP1",8]; this addWeaponCargoGlobal ["Sa58V_CCO_EP1",8]; this addWeaponCargoGlobal ["Sa58P_EP1",8]; this addWeaponCargoGlobal ["Sa58V_EP1",8]; this addWeaponCargoGlobal ["Evo_ACR",8]; this addWeaponCargoGlobal ["Evo_mrad_ACR",8]; this addWeaponCargoGlobal ["evo_sd_ACR",8]; this addWeaponCargoGlobal ["M60A4_EP1",2]; this addWeaponCargoGlobal ["ACE_M249_PIP_ACOG",2]; this addWeaponCargoGlobal ["ACE_M240L_M145",2]; this addWeaponCargoGlobal ["BAF_L110A1_Aim",2]; this addWeaponCargoGlobal ["UK59_ACR",2]; this addWeaponCargoGlobal ["CZ_750_S1_ACR",2]; this addWeaponCargoGlobal ["ksvk",1]; this addWeaponCargoGlobal ["ACE_SVD_Bipod",8]; this addWeaponCargoGlobal ["m107",1]; this addWeaponCargoGlobal ["RPG18",24]; this addWeaponCargoGlobal ["ACE_RPG7V_PGO7",2]; this addWeaponCargoGlobal ["MAAWS",2]; this addWeaponCargoGlobal ["ACE_Javelin_Direct",10]; this addWeaponCargoGlobal ["ACE_Javelin_CLU",1]; this addWeaponCargoGlobal ["ACE_Stretcher",8]; this addWeaponCargoGlobal ["ACE_TacticalLadder_Pack",8]; this addWeaponCargoGlobal ["ACE_WireCutter",8]; this addWeaponCargoGlobal ["Binocular",8]; this addWeaponCargoGlobal ["ACE_Kestrel4500",15]; this addWeaponCargoGlobal ["ACE_DAGR",15]; this addWeaponCargoGlobal ["ACE_Rangefinder_OD",8]; this addWeaponCargoGlobal ["ACE_Earplugs",10]; this addWeaponCargoGlobal ["ACE_KeyCuffs",8]; this addWeaponCargoGlobal ["ACE_GlassesGasMask_S10",10]; this addWeaponCargoGlobal ["ACE_MineMarkers_Light",8]; this addWeaponCargoGlobal ["ACE_Map_Tools",8]; this addWeaponCargoGlobal ["ACE_BackPack_ACR",24]; this addWeaponCargoGlobal ["ItemRadio",8]; this addWeaponCargoGlobal ["NVGoggles",8]; this addWeaponCargoGlobal ["ItemGPS",8]; this addWeaponCargoGlobal ["ItemMap",8]; this addWeaponCargoGlobal ["ACE_SpareBarrel",8]; this addWeaponCargoGlobal ["ACE_Minedetector_US",8]; this addweaponCargoGlobal ["ACE_MugLite",8]; this addWeaponCargoGlobal ["ACE_GlassesBalaklavaOlive",8]; this addWeaponCargoGlobal ["ACE_GlassesGasMask_S10",8]; this addWeaponCargoGlobal ["ACE_GlassesLHD_glasses",8]; Share this post Link to post Share on other sites
_qor 11 Posted October 7, 2015 The content of the box will change very often while playing. So I cant use a code which adds a fix amount of weapons/magazines. It simply will not achieve the same effect as when I would remove a single weapon. Share this post Link to post Share on other sites