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pd3

New update broke a script mod I was using, what changes were made?

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I was using a script mod that was activated from the esc menu as a clickable button which now does not work.

Can anyone offer insight as to why this is? It worked fine prior to this new update, it's kind of irrelevant to post this in the thread of the mod itself because I care more about what caused it to stop functioning to begin with.


I tried exec'ing the script from both a trigger and in the init field of the player and it still doesn't activate, something definitely has changed.

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If it's an unpacked folder residing in the servers A3 directory, you will have to add -filePatching to the servers launch parameters.

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Nope, it's just a collection of scripts in an addon directory used in single player, is this is an anti-cheat measure that is buggering up my game then?

The scripts are initialized with one file that refuses to execute no matter how I attempt to do it.

I'm currently using the legacy version and it works just fine.

Looks as if -filepatching actually did work, and the scripts loaded lightning fast.

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