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McLupo

[WIP] Expansion: Marks, Labels and Insignia (MCLU MLI Soldiers) by McLupo

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I think i like these much better.

 

 

Uhhhh Yeah, these are great !!!

Hi,

I am very pleased that both of you like the rework.  :)

 

Short information:

At the moment I am continually working on the improvement of the NATO units, especially of the equipment,

in this case on the chestrig to adapt the colours, because there are two different models with wrong

predefined colours, which must be merged to an harmoniously texture.

 

That´s all for now.

 

Have fun!

 

Greetings

McLupo

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Hi,

 

short info:

After having found the respective files of the chest rig almost everything goes by itself.

It's only a small thing, but at the end it is a big visual difference, in contrast to the first samples.

Now the recon soldiers of the NATO are equipped with a nice looking chest rig.

 

Samples:

chestrignatobdu.jpg chestrigbacknatobdu.jpg

 

Work is progressing very well and a test sample will be available in the foreseeable future. 

 

Greetings

McLupo

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Oh damn, the chest rig looks beautiful. I might start using it since I really hated how it looked in vanilla arma.

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Hi,

today I've thought, I add a nice feature into the addon. The NATO Troops will get a Tank Commander and a crewman.
Both with a special combat suit and camouflage.
The body armor will be also adapted.

I guess, you will love it, because the Tank Crew got a unique look and is much better to identify.
I took over the idea from the german armed forces, because I like the black beret of the commander and the coveralls.
The crewman will get the old fashioned Tank Helmet, which will provided by the AAF faction.
The goal is to reach a much better outfit - less futuristic, but more classic.

 

Further, could you imagine: A script, that checks if only crewmembers could drive a tank, would be awesome.
It would help to add more realism into the game, I guess.

 

In summary: I want to reach a used look, where you are able to imagine the smell of the gunpowder and the sweat of the tank crew.  :)

 

Sample pictures (please keep in mind, it's not final)

tankcrew.jpg tankcrewback.jpg tankcrewdetails.jpg tankwithcrew.jpg

 

Greetings
McLupo

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What can i say ? These are great and i'm eager to put them on my HD.

 

I'm happy you decided to work on the crewmen, and well done one more time.

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Hi,

 

thank you for your positive reply, i take it as a confirmation of my decision.  :)

New info for you:

Already this coming weekend you will get a close look..., I guess.

 

Greetings

McLupo

 

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Hi,

today I've thought, I add a nice feature into the addon. The NATO Troops will get a Tank Commander and a crewman.

Both with a special combat suit and camouflage.

The body armor will be also adapted.

I guess, you will love it, because the Tank Crew got a unique look and is much better to identify.

I took over the idea from the german armed forces, because I like the black beret of the commander and the coveralls.

The crewman will get the old fashioned Tank Helmet, which will provided by the AAF faction.

The goal is to reach a much better outfit - less futuristic, but more classic.

 

Further, could you imagine: A script, that checks if only crewmembers could drive a tank, would be awesome.

It would help to add more realism into the game, I guess.

 

In summary: I want to reach a used look, where you are able to imagine the smell of the gunpowder and the sweat of the tank crew.  :)

 

Sample pictures (please keep in mind, it's not final)

tankcrew.jpg tankcrewback.jpg tankcrewdetails.jpg tankwithcrew.jpg

 

Greetings

McLupo

How did you know we would love them? :D

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How did you know we would love them? :D

One does not need to be a clairvoyant to see what is on top of the wish-list...hahaha...

 

Back to topic:

Today I have finished the last UI picture, so the job is nearly done, but to conclude the work, one little job needs to be done - the ReadMe file, also a lot to do.

...and then - testing range.  ;)

 

Greetings

McLupo

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Hi,

 

today I received the feedback about the test.
Thanks alot to the guys that tried it, now I know what I have to fix and to rework.  :)

 

So it will take a bit for it all to be implemented, but the public release of the add on will be done in the next two weeks, I guess.

 

Thanks for your attention.

 

Greetings

McLupo

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Off topic:

From a modder´s diary

Today I tried to fix an issue with the heli pilots flight suit.
After several hours of searching, trying this and this, changing, deleting, rewriting, I wanted to give up...;
but I decided to go for a last try and B I N G O - I wrote an "A" instead of a "B", problem solved after a working day. 
:whistle: 
I wrote this to reduce my frustration and to show off one day in the life of a modder, to share it with the inexperienced users, lol...

Another "productive" day and what I have learnt - never use copy and paste, hahaha ...

Thanks for reading this.

 

Back to topic:

As you can see, all known problems are solved and the final tests and last tweaks will bring this project to an end.  :)

 

Greetings
McLupo

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Hello!

The Zeus compatibility is now available as well.

 

Sample:

factioninzeus.jpg

Today I'm going to create different groups for each faction.
This is the last point on my ToDo list.

 

Once that is done I am going for a last test.  :)

 

Take care and have fun!

 

Greetings

McLupo

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Cool.

 

With all that, it's perfect ;)

 

Love your work, the feeling is coherent and stick to the armaverse with a new and original smell.

 

Waiting for it very hard.

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Cool.

 

With all that, it's perfect ;)

 

Love your work, the feeling is coherent and stick to the armaverse with a new and original smell.

 

Waiting for it very hard.

Hi mate,

 

thank you very much, I´m glad you like it and the long wait is coming to an end.  :)

 

Greetings

McLupo

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