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Yuval

How to make a good satellite and mask images

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I have everything setup:

 - Heightmap

 - Layers.cfg and all textures/rvmats

 

All I need is to make my mask image and satellite image.

 

My map is fictional (made everything in L3DT). How do I make these images? The textures in L3DT aren't similiar to the ones I use and when I import them to L3DT they are way too big.

I want my satellite to look as realistic as possible and I also want to add roads to the satellite so the roads will show up in big distances.

 

How do I make these things possible? Any tips?

 

By the way, I am not using Terrain Builder - I use Visitor (don't ask me why lol). I will see how I add roads later but currently I want the basic setup ready first (heightmap, satellite, mask)

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I have everything setup:

 - Heightmap

 - Layers.cfg and all textures/rvmats

 

All I need is to make my mask image and satellite image.

 

My map is fictional (made everything in L3DT). How do I make these images? The textures in L3DT aren't similiar to the ones I use and when I import them to L3DT they are way too big.

I want my satellite to look as realistic as possible and I also want to add roads to the satellite so the roads will show up in big distances.

 

How do I make these things possible? Any tips?

 

By the way, I am not using Terrain Builder - I use Visitor (don't ask me why lol). I will see how I add roads later but currently I want the basic setup ready first (heightmap, satellite, mask)

If you want a realistic satimage, modify your image from L3dt with Gimp or Photoshop, or use a real highresoultion satimage.

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