Yuval 29 Posted September 17, 2015 I have everything setup: - Heightmap - Layers.cfg and all textures/rvmats All I need is to make my mask image and satellite image. My map is fictional (made everything in L3DT). How do I make these images? The textures in L3DT aren't similiar to the ones I use and when I import them to L3DT they are way too big. I want my satellite to look as realistic as possible and I also want to add roads to the satellite so the roads will show up in big distances. How do I make these things possible? Any tips? By the way, I am not using Terrain Builder - I use Visitor (don't ask me why lol). I will see how I add roads later but currently I want the basic setup ready first (heightmap, satellite, mask) Share this post Link to post Share on other sites
Cype_Revenge 651 Posted September 18, 2015 I have everything setup: - Heightmap - Layers.cfg and all textures/rvmats All I need is to make my mask image and satellite image. My map is fictional (made everything in L3DT). How do I make these images? The textures in L3DT aren't similiar to the ones I use and when I import them to L3DT they are way too big. I want my satellite to look as realistic as possible and I also want to add roads to the satellite so the roads will show up in big distances. How do I make these things possible? Any tips? By the way, I am not using Terrain Builder - I use Visitor (don't ask me why lol). I will see how I add roads later but currently I want the basic setup ready first (heightmap, satellite, mask) If you want a realistic satimage, modify your image from L3dt with Gimp or Photoshop, or use a real highresoultion satimage. 1 Share this post Link to post Share on other sites