Frenzi_ 18 Posted September 1, 2015 (Another perhaps impossible request.)Can anyone think of some kind of a "trick" to unnoticeably increase a unit's knowsAbout value of another unit to the maximum? In other words, I'd like to imitate: Unit_A reveal [unit_B, 4]Thanks in advance for any input. Share this post Link to post Share on other sites
ProfTournesol 956 Posted September 1, 2015 How that, unnoticeably ? BTW the syntax you use isn't avalaible in OFP, only "groupName reveal unitName" without any level precision. Share this post Link to post Share on other sites
Frenzi_ 18 Posted September 1, 2015 I know it's not available. I'm asking for some kind of a workaround that produces the same result. Share this post Link to post Share on other sites
ProfTournesol 956 Posted September 1, 2015 I still don't understand. Why don't you use the normal syntax ? Share this post Link to post Share on other sites
Frenzi_ 18 Posted September 1, 2015 Because A reveal B increases the knowsAbout value only to 1; and I'd like to have it at the maximum value of 4. EDIT: Actually, I've just realised that there doesn't seem to be any difference in AI engagement ranges whether the knowsAbout value is 1 or 4. (Unlike in Arma 1). I shouldn't blindly assume things. End of thread. Share this post Link to post Share on other sites
ProfTournesol 956 Posted September 1, 2015 I see. So no, i don't know, reveal knowsabout level has always been enough for me. The only way i see would be to group both units, but that's very noticeable. Share this post Link to post Share on other sites