Hellek 0 Posted October 20, 2002 recompiled? do you mean "restart" or really "recompile"? if you really mean recompile, I am sure that this is crap because you can't recompile the server yourself. the only file that is compiled is tolower.gcc (funny comment: [1]) and that is only to convert the dirs and filenames to lowercase (I am quite sure that bash would be able to do this but it doesn't really matter as long as BIs solution works too). If you meant "restart": maybe, dunno [1] I thought that BI could include tolower as a binary because the server is x86 only so if tolower is included as an x86-binary too, it should not create compatibility problems Now the funny part of the story: I tried to run the .shar on 3 different red-hat systems (all x86) and it always failed when compiling tolower.gcc. I had no other x86-systems. Then I tried to run it on a DEC Alpha (means 64Bit => server binary doesn't run here) and there running the .shar worked and tolower was compiled successfully. Because /home is mounted via NFS this was okay because I could directly use tolower on the Alpha and use the server on the other systems but this was really funny. I never had a 32-bit program with 64-bit helper programs. Later I managed to get a x86 with debian where i could compile tolower in 32bit and then copy it anyway so now my dedi is just as any other dedi. Share this post Link to post Share on other sites
benu 1 Posted October 20, 2002 kabukiman: You don't have to "recompile" the server, you just have to ensure that the new mission is in lowercase. You can do this by simply running tolower again (change to server folder and type ./tolower). I have to log out and back in to see the newly uploaded mission, but you don't have to restart the server. Regarding tolower: Yeah, there are shelltools for doing this, if changing the letters to lowercase is all it does (seems so, but i'm not sure)?!? But what i really don't understand is why they didn't put a statically compiled (seems tolower is dynamically linked, which is ok if you compile on the box you will be using it on) and uuencoded binary into the shar... Ok, it would have been bigger that way, but it would run on ANY system... Share this post Link to post Share on other sites
benu 1 Posted October 20, 2002 Ok, been testing the linux server for a few days now... time for the criticism: 1) Logos don't seem to show in games. 2) Is there a way to write missing addons into the logfile? Right now the server just jumps back to the #missions screen. 3) tolower doesn't seem to compile on many boxes. An uuencoded binary (maybe statically linked) would be easier to set up (or at least some hints in the Readme regarding compiler version). 4) flashpoint.cfg is missing. If you do a fresh windows installation and copy it to the linux box there is no flashpoint.cfg. Server crashes without diagnostic output. I found that out using strace. Putting that into the readme would help. 5) Making a complete linux server available for download would be great. It should contain all the files Kegetys (thanks again) put into his list. This archive can not be used to run the client, all exe and most of the client pbo are missing, actually it's not even a quarter of the game in size. In doing so one would not need an windows box to install and would not have to upload the whole installation from home. 6) We had some problems with missions not working or even crashing the server. Don't know if this is linux or 1.85 related. I will keep testing that. 7) Server performance is really great 8) Luckily, most of the problems other player seem to be experiencing with 1.85 did not appear for us. No massive desync, regardless of whether we were playing on a linux or on a windows dedi. No sound stutter. Game runs better than ever with 1.85. Thanks BIS. Share this post Link to post Share on other sites
kegetys 2 Posted October 21, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (benu @ Oct. 21 2002,02:48)</td></tr><tr><td id="QUOTE">This archive can not be used to run the client, all exe and most of the client pbo are missing, actually it's not even a quarter of the game in size.<span id='postcolor'> But it has almost all files from Resistance, except the campaign, so anyone with OFP-CWC could download it and get Resistance island and all the other addons for free. Share this post Link to post Share on other sites
SyxPak 0 Posted October 21, 2002 Could one of you email/pm me a copy of your flashpoint.cfg ? My home machine has no net access atm and it's (hopefully) the one thing that's holding back the server. I'd write one myself but I've damn-all experience with running ded-servers. syxpak >at> frink >d0t> nuigalway >d0t> ie Thanks in advance Share this post Link to post Share on other sites