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Viper70

What makes a model a car?

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What makes a car a car? Everybody seems to understand it but me. I have great models but they are

1: not solid.

2: not behaving as a car. The wheels don't turn, I can't ride them....

Please help me.... confused.gif  confused.gif

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Firstly, have you seen bssrb (or something similar) tutorial on OFPEC oxygen forum.

It really covers everything you need.

To answer your question directly you need to have simulation="car" in your config. That will get your wheels moving IF you have defined them in Resolution LODs as zadni levy... etc

Brrbsbrbs (the guy must have shakey hands to have that name) tutorial is the way to go.Click Me

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Good tutorials them are.  As you can see its all about the memory lod and the config file.  the config file probably being the hardest.  Only hard part about the memory lod is remembering the names- unless your czech by any chance.  biggrin.gif

heres a better link- brsseb's page

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Thanks for this fast replies. I think I try these tutorials, now. biggrin.gif

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