Viper70 0 Posted October 14, 2002 What makes a car a car? Everybody seems to understand it but me. I have great models but they are 1: not solid. 2: not behaving as a car. The wheels don't turn, I can't ride them.... Please help me.... Â Share this post Link to post Share on other sites
scousejedi 0 Posted October 14, 2002 Firstly, have you seen bssrb (or something similar) tutorial on OFPEC oxygen forum. It really covers everything you need. To answer your question directly you need to have simulation="car" in your config. That will get your wheels moving IF you have defined them in Resolution LODs as zadni levy... etc Brrbsbrbs (the guy must have shakey hands to have that name) tutorial is the way to go.Click Me Share this post Link to post Share on other sites
Jazzking 0 Posted October 14, 2002 Good tutorials them are. Â As you can see its all about the memory lod and the config file. Â the config file probably being the hardest. Â Only hard part about the memory lod is remembering the names- unless your czech by any chance. Â heres a better link- brsseb's page Share this post Link to post Share on other sites
Viper70 0 Posted October 14, 2002 Thanks for this fast replies. I think I try these tutorials, now. Share this post Link to post Share on other sites