Duke101 18 Posted August 11, 2015 Hello Guys, I'm looking at limiting the number of respawns available as a whole. I know how to limit the number of respaws using respawn tickets, etc per player, but what about per side? So for example there could be 10 respawns available 'collectively' , whether there are 5 or 50 players present. Make sense? Anyone know how I could implement that? Any help would be greatly appreciated- thanks. Share this post Link to post Share on other sites
ramnily 0 Posted September 9, 2015 I could really use help with the same thing. Only thing ive found so far is that mission ends when respawn hits 0. I do NOT want that.. I want my faction to have a max number of respawns in total (this includes Join in progress aswell I belive, thats ok). and when respawns hit 0, just meens when you are dead you cannot respawn anymore. anyone? Share this post Link to post Share on other sites
d3limit3r 13 Posted September 9, 2015 Have you tried using BIS_fnc_respawnTickets? Share this post Link to post Share on other sites
ramnily 0 Posted September 15, 2015 Respawntickets are always managed by the server. So you'll need to include it in initserver.sqf (https://community.bistudio.com/wiki/Event_Scripts).You can query the remaining tickets with: [west] call BIS_fnc_respawnTickets; (e.g. hint str ([west] call BIS_fnc_respawnTickets;)Your respawntemplate should include tickets:respawnTemplatesWest[] = {"Tickets", "Other", "Other"}; See: https://community.bistudio.com/wiki/Arma_3_Respawn and https://community.bistudio.com/wiki/Description.extYou can start dedi server and 2 clients using the Arma3 Launcher to testYou can set tickets per side as follows:[WEST, 10] call BIS_fnc_respawnTickets;Make sure you enable tickets in the respawnTemplatesWest (description.ext) Share this post Link to post Share on other sites
ramnily 0 Posted September 15, 2015 Tested and Works. mission does not end (unless you script it that way). no more collective respawns after tickets has run out. Share this post Link to post Share on other sites
Duke101 18 Posted September 15, 2015 Thanks Ramnily- that is extremely useful. Share this post Link to post Share on other sites
ramnily 0 Posted September 17, 2015 If you run in to any problems let me know. Dont know what level you are on in regards of scripting and editing so just let me know :) Share this post Link to post Share on other sites