acsriot 1 Posted August 9, 2015 Hey all, so I'm having some issues getting units to spawn correctly on a LHD. I have tried the Helipad script with init.sqf and that is not working properly, I'm using the one from the LHD Template and it still dosen't work. Is there a way to move a units hieght with a trigger ? thanks -- RIot Share this post Link to post Share on other sites
SavageCDN 231 Posted August 10, 2015 What is the issue you are having? They don't spawn at the proper (deck) height? With ALiVE CAS there is a spawn height option in the module. For players you need to set the height of your respawn_west marker in init.sqf in addition to setting their height at mission start. Doesn't the LHD have it's own module that supports this stuff? https://community.bistudio.com/wiki/setPosASL Share this post Link to post Share on other sites