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acsriot

Issues with Respawn on LHD (Alive + Zeus)

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Hey all, so I'm having some issues getting units to spawn correctly on a LHD. I have tried the Helipad script with init.sqf and that is not working properly, I'm using the one from the LHD Template and it still dosen't work. Is there a way to move a units hieght with a trigger ? 

 

thanks

 

-- RIot

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What is the issue you are having?  They don't spawn at the proper (deck) height?

 

With ALiVE CAS there is a spawn height option in the module.

 

For players you need to set the height of your respawn_west marker in init.sqf in addition to setting their height at mission start.  Doesn't the LHD have it's own module that supports this stuff?

 

 

https://community.bistudio.com/wiki/setPosASL

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