_qor 11 Posted August 7, 2015 Hey, I want to spawn a Chinook with all crew inside, but using BIS_fnc_spawnVehicle spawns the Chinook like in the air with engineOn true and with some velocity. Although the heli spawns on the ground, the Chinook acts like a rocket firing straight in the air. I used setVelocity [0,0,0] and engineOn false, so at least the Chinook takes off smoothly. But I actually want it to stay on the ground with engine turned off. Do I need to use createVehicle and add the crew or is there a better way? Share this post Link to post Share on other sites
opusfmspol 282 Posted August 14, 2015 BIS_fnc_spawnVehicle will always spawn in aircraft and helicopters in flying mode: _veh = createVehicle [_type, _pos, [], 0, "FLY"]; So you''ll probably want to use createVehicle, then follow it with BIS_fnc_spawnCrew, addVehicle and selectLeader. Share this post Link to post Share on other sites