MrSanchez 243 Posted July 20, 2015 I liked how in ArmA 2 OA birds were converted to butterflies that were way less noticeable. In MP, TvTs that I do with my community, we can count the amount of death people by the birds that are hovering in the air above them. Is there any way to turn off the birds yet keeping no-respawns on? Kind regards, Sanchez Share this post Link to post Share on other sites
Kingsley1997 39 Posted July 20, 2015 In ArmA 3 you can change the respawn type to spectate which will not spawn birds, and instead let dead players spectate alive players (you can also set it to lock them to their side). In ArmA 2 I'm not sure, haven't played that game in years... I don't think you can remove the birds altogether though. Look at this: https://community.bistudio.com/wiki/Arma_3_Respawn Share this post Link to post Share on other sites
MrSanchez 243 Posted July 20, 2015 Okay I'll check the MP behaviour of respawn = 0 Share this post Link to post Share on other sites
vandalus850 10 Posted July 25, 2015 I am looking for something like that. I found: community.bistudio.com/wiki/Spectator_Mode Someone can put an example of this? In what file I have to include the code? I'm editing a mission with one life, when the player dead, I want he can watch other players from same side in first person. Thanks. Share this post Link to post Share on other sites