tophe 69 Posted June 29, 2015 I'm workig on my next release of TADST. Trying to get the difficulty settings up to date. I'm wondering... Are the change limitations on the different levels hardcoded on the server? For example here: https://community.bistudio.com/wiki/Arma_3_Difficulty_Menu#Difficulty_Menu It says on EnemyTag that it's changeable on Recruit, but not on Veteran and Expert. Is that just for the ingame menu or does these limitations also apply for the server? i.e. Setting EnemyTag = 1; in the settings for expert has no effect? Share this post Link to post Share on other sites