hektor_the_dead_medic 52 Posted June 4, 2015 Hey... Can't get the footstep sounds at my surfaces to work. Is it because my surface .paa picture is renamed to matsch.paa? i got no footstep sounds at any of my surface types. I wrote the clutter.hpp and surfaces.hpp into my terrain config because i thougt it has something to do with that but i still got no sounds. my surface .hpp look like this (just a litle snippet) class CfgSurfaces { class Default {}; class matsch_Surface : Default { files = "matsch_*"; rough = 1; dust = 0.05; soundEnviron = "dirt"; character = "matsch_Character"; soundHit = "soft_ground"; }; }; class CfgSurfaceCharacters { class matsch_Character { probability[]={0.75}; names[]={""}; }; }; Everythings works fine... the surface and clutter etc. just the damned footstep sounds make me wanna cry! Share this post Link to post Share on other sites
m1lkm8n 411 Posted June 5, 2015 Hey...Can't get the footstep sounds at my surfaces to work. Is it because my surface .paa picture is renamed to matsch.paa? i got no footstep sounds at any of my surface types. I wrote the clutter.hpp and surfaces.hpp into my terrain config because i thougt it has something to do with that but i still got no sounds. my surface .hpp look like this (just a litle snippet) class CfgSurfaces { class Default {}; class matsch_Surface : Default { files = "matsch_*"; rough = 1; dust = 0.05; soundEnviron = "dirt"; character = "matsch_Character"; soundHit = "soft_ground"; }; }; class CfgSurfaceCharacters { class matsch_Character { probability[]={0.75}; names[]={""}; }; }; Everythings works fine... the surface and clutter etc. just the damned footstep sounds make me wanna cry! I posted in another thread...using class Default{}; is wrong....that wipes the class out. use it like this: class Default; Share this post Link to post Share on other sites
hektor_the_dead_medic 52 Posted June 5, 2015 Thank you! I tried it, but still no sound. Share this post Link to post Share on other sites
m1lkm8n 411 Posted June 5, 2015 Post your config and the island config please Share this post Link to post Share on other sites
m1lkm8n 411 Posted June 7, 2015 https://www.dropbox.com/sh/ld7c0vea38mo0kg/AABfVtFQtRjM3qnnapwu5W4_a?dl=0 try these configs...there was an issue with some }; not being in the right place..also unless you changed the lighting to your island theres no reason to have all that in your config....maybe you changed it I don't know but if not then you don't need it. Share this post Link to post Share on other sites
hektor_the_dead_medic 52 Posted June 7, 2015 Thanks again! Iater on i give it a try... Share this post Link to post Share on other sites
ua_forrest_gump 2 Posted August 10, 2015 Got the same problem: no sound on surface. The only place where sound is Ok is asphalt roads. Counds like a concrete. everything else is soundless. Clutter is Ok, textures is fine.. but no sound, no dust, no speed adjustment effect... only clutter works finetried almost everythingclass default {}; / class Default;class FGF_FGF_Elafonisos_Concrete_Surface : Default / GdtConcretetried with access = 2; and without it... nothing workstried config world from default (class FGF_Elafonisos: CAWorld) and from Stratis (from tutorial: class yourtag_yourproject: Stratis)(FGF = tag / FGF_Elafonisos = project name) no sound / no dust/ no hope class default {}; class FGF_FGF_Elafonisos_Beach_Surface : Default { files = "fgf_fgf_elafonisos_beach*"; character = "Empty"; rough = 0.09; maxSpeedCoef = 0.7; dust = 0.5; soundEnviron = "sand"; soundHit = "soft_ground"; lucidity = 1; grassCover = 0.03; }; Share this post Link to post Share on other sites
Richie 330 Posted August 10, 2015 Clutter is Ok, textures is fine.. but no sound, no dust, no speed adjustment effect... only clutter works fine Welcome to the club, you're not the only one, I have a post Here about the same thing :) Share this post Link to post Share on other sites
ua_forrest_gump 2 Posted August 10, 2015 Welcome to the club, you're not the only one, I have a post Here about the same thing :) yes. i've read that post... same problem... but i have dust and sound on my road. so the "system" itself is working but not on surfaces Share this post Link to post Share on other sites
hektor_the_dead_medic 52 Posted August 10, 2015 Hello I use Addon Builder to binarize my terrain. If i don't binarize, everything works fine and got my surface sounds. So when i'm finaly ready with object placement i buy mikeros tools, think that should fix the problems. Addon Builder fu%#s shit up like taliban in hammerpants ...or i'm to stupid to use it correctly :blink: Share this post Link to post Share on other sites
ua_forrest_gump 2 Posted August 12, 2015 Addon Builder fu%#s shit up like taliban in hammerpants ...or i'm to stupid to use it correctly :blink: yes the problem is in Addon Builder uncheck Binarize and get map symbols, structures shapes, forest shapes and soundEnviron... i cant understand why BIS even release such software as AB... its completely useles Share this post Link to post Share on other sites