J_ONeill 10 Posted May 17, 2015 I'm wanting to set up a course with different sized targets that stores shooter data in the same way that the pop-up targets do. I've been searching for a couple of hours with minimal success, so I do not know if this is even possible. Basically, I'm hoping for an init line I can add to an object like "this storeShooterData;" that will allow me to do this. Does anyone know? Share this post Link to post Share on other sites