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J_ONeill

Store Shooter Data- Add to other objects?

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I'm wanting to set up a course with different sized targets that stores shooter data in the same way that the pop-up targets do. I've been searching for a couple of hours with minimal success, so I do not know if this is even possible.

Basically, I'm hoping for an init line I can add to an object like "this storeShooterData;" that will allow me to do this. Does anyone know?

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