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loooci

Customizing vehicles by using the arsenal export

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Hi all,

can someone explain how to use the code exported via the arsenal to customize a vehicle for usage in a MP (dedicated server) Scenario?

I placed a Taru (O_Heli_Transport_04_covered_F) in the editor. Via the arsenal i exported following code

_veh = createVehicle ["O_Heli_Transport_04_covered_F",position player,[],0,"NONE"];
[
_veh,
["black",1],
[
	"AddCargoHook_COver", 0
]
] call BIS_fnc_initVehicle;
[
_veh,
[
	["B_Soldier_VR_F","driver"]
]
] call BIS_fnc_initVehicleCrew;

For sure it's caused by not knowing the basics here.. how do I combine these to things to receive a playable black Taru in my mission?

Thx in advance!

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@Looci, ok in general it's a simple process, where via INIT.sqf file placed in the root dir of your mission you can call "exported" functions. Please download and see working EXAMPLE OF VIRTUAL GARAGE USAGE HERE

place the downloaded mission folder [with included files] in you ARMA 3 user folder:

C:\Users\YourUsername\Documents\Arma 3 - Other Profiles\Your%ProfileName\missions\...

test in the editor, by loading the "VIRTUAL_GARAGE_EXPORT_EXAMPLE" mission.

Hope this helps

John

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Hope this helps

John

Will definiteley help!

Thx a lot dude :)

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