soapboxsubmarine 11 Posted May 4, 2015 I recently carved out the seabed in L3DT since i was working on a XYZ from a real heightmap. Issue is that terrain builder and/or buldozer will not show the changes. I still have the -1 meter of seabed even though i carved it out to be at -20m. Anyone have a clue? thnx Share this post Link to post Share on other sites
bushlurker 46 Posted May 4, 2015 Did you... * Reimport the edited heightmap as a data layer * Make sure it's correctly positioned within the mapframe * Open Mapframe properties - Processing Tab > "Rebuild Terrain" button > OK When you import any data layer, such as Mask, Sat image or heightmap - it's just a data layer... In the case of the heightmap, you need to then "rebuild terrain" which "samples" the heightmap raw data layer - at the resolution and grid size you specify, and creates a new layer - the "Mapframe Heightfield". It's THAT heightfield which is your actual "terrain" B Share this post Link to post Share on other sites
soapboxsubmarine 11 Posted May 4, 2015 aha! Of course. Ty very much BL Share this post Link to post Share on other sites