KernelPanicAkr 13 Posted May 4, 2015 Today I found that camSetDir wont work as intended. So I made a workarround with similar behaviour. /* * Desc: Changes view direction of a camera. * Params: * * param 0: <Object> Camera itself. * param 1: <Float> Map direction. * param 2: <Float> Inclination. */ AKR_cameraSetTargetDir = { _camera = [_this, 0, objNull, [objNull]] call BIS_fnc_param; _dir = [_this select 1, 0, 0, [-1]] call BIS_fnc_param; _inclination = [_this select 1, 1, 0, [-1]] call BIS_fnc_param; _camPos = getPos _camera; _relPos = [sin(_dir), cos(_dir), _inclination]; _result = _camPos vectorAdd _relPos; _camera camSetTarget (_result); _camObj camCommit 0; }; Share this post Link to post Share on other sites