linuxmaster9 101 Posted May 3, 2015 I am trying to convert my workflow and workstation over to running on Linux and want to edit/create Arma 3 terrain using Opensource, Linux software. I came across the tools G.R.A.S.S and QGIS. I am wondering if anyone uses these and can give me a guide on how to use them for Arma 3 terrain. Geographic Resources Analysis Support System Commonly referred to as GRASS, this is a Geographic Information System (GIS) used for geospatial data management and analysis, image processing, graphics/map production, spatial modeling, and visualization. GRASS is currently used in academic and commercial settings around the world, as well as by many government agencies and environmental consulting companies. http://upload.wikimedia.org/wikipedia/commons/thumb/2/23/Wxgui-atm.png/800px-Wxgui-atm.png (250 kB) http://grass.osgeo.org/ QGIS A Geographic Information System (GIS) manages, analyzes, and displays databases of geographic information. QGIS supports shape file viewing and editing, spatial data storage with PostgreSQL/PostGIS, projection on-the-fly, map composition, and a number of other features via a plugin interface. QGIS also supports display of various georeferenced raster and Digital Elevation Model (DEM) formats including GeoTIFF, Arc/Info ASCII Grid, and USGS ASCII DEM. http://qgis.org/ Share this post Link to post Share on other sites