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I give up

Arma 3 memory leak

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Yes, in a mission playing as team leader.

Besides the normal targets (units/vehicles) if I choose more (at bottom) I have hundreds of targets named as "ground position".

This with 3 GPUs. With 1 GPU I dont have any target named "ground position".

Most likely here is the reason for the huge amount of data loaded in to RAM and system cache, if I have hundreds of targets related with terrain I have the entire Altis loaded in to my system.

Edit.

With 3 GPUs also texture quality settings that we chose in game graphics options severely affect the amount of data loaded in to RAM (and system cache).

From Standard to Ultra it duplicates the RAM usage, With Ultra I have aproximadelty 20GB of RAM in use (more the data loaded in to Page File which is around 12GB).

Edited by Bratwurste

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