maffa 29 Posted April 22, 2015 (edited) Hello all :) I'm working on a script to turn all amphibious vehicles of my choice (USMC AAV, classname "AAV") in another (Lingor GAL's Leopards 1A5, classname "ibr_Leo1A5gal") as soon as they hit the beach. This is a way to simulate a LCM/LCAC landing that we as a clan don't have. So i thought (well, "fought with for three days" is more accurate) this: - to the AAVs (the amph vehicle i chose) init res = [this] execvm "createleo.sqf"; and in the "createleo.sqf" script file systemchat "beginscript"; _Leospawn = _this select 0; systemchat "leospawn"; _Leodir = getdir _leospawn; systemchat "leodir"; _Leospawnpoint = getpos _leospawn;systemchat "leospawnpoint"; _leoasl = getposasl _Leospawn select 2; systemchat "leoasl"; waituntil {_leoasl>0}; {deletevehicle _x} foreach crew _leospawn; deletevehicle _leospawn; systemchat "leo delete"; [_Leospawnpoint, _leodir,"ibr_leo1a5gal", west] call BIS_fnc_spawnVehicle; systemchat "endscript"; now, i tried everything for that line 8. This is a waituntil, but i even tried if ()then{}, foreachframe {} , took random underscores away, put directly _leospawnpoint or _this with select 2, with and without () and (()), to no avail. Without that condition line, the AAV does its vodoo and turns in a (were)leopard. With that and the waituntil, the script stops indefinitely at line 8, no errors on ArmaOA.rpt. With if () then {} and foreachframe {} the script flows through without any effect. I am at my wits' end. I would prefer this to be executed directly to the unit instead of having a trigger, because coasts are pretty rough and it's simpler to copy'n'paste units with a single init line. Help me script gurus! edit: nothing better than focusing on your own problems LOL as soon as i decide to give up and ask for advice i manage to find a way through: waituntil {((getposasl _leospawn) select 2)>3}; sleep 5; {deletevehicle _x} foreach crew _leospawn; sleep 5; _Leodir = getdir _leospawn; _Leospawnpoint = getpos _leospawn; deletevehicle _leospawn; [_Leospawnpoint, _leodir,"ibr_leo1a5gal", west] call BIS_fnc_spawnVehicle; Edited April 22, 2015 by Maffa problem solved :) Share this post Link to post Share on other sites