pwner 35 Posted April 20, 2015 I've been playing a lot of Zeus lately, and I've been noticing that all the AI is local to whoever placed it. I find this troublesome because a lot of GMs have either poor connections or they place down too many AI at once, causing them to lag. I'm working on a custom ZGM gametype, and I'm wondering if there's any way to change the locality of the AI placed by Zeus, perhaps offload some of the computation onto the server or the Game Moderator. Share this post Link to post Share on other sites
pwner 35 Posted April 29, 2015 Looks like there's a few scripting commands for doing this: https://community.bistudio.com/wiki/setOwner https://community.bistudio.com/wiki/setGroupOwner I'll try playing around with those. Share this post Link to post Share on other sites