Syr3L 10 Posted April 12, 2015 Ok Mates this is for some geeks and of course for the devs! First to say this is something that will consume some time to read and i'm not sure if it will contain all needed information to solve the issue right away. So be warned :) I've set up a headlessClient on my root in a not so common way. I used wine to set up the arma3server to run on my ubuntu machine and the server runs just awesome. Now i started to host a headlessClient for a public domination server and as long as i'm there it just runs smooth. During this weekend we discovered a strange behavior during its useage. It sometimes crash on an unknown issue related to the dlcbundle. These crashes seem random once a day during 3 days of useage (means each day 1 time) The debug-rpt contains about 1536236 to 1158954 lines (yep that's because of user modified data allowed on the server). There is 1 thing in common and it says: Mods: dlcbundle Extensions: Distribution: 0 Version 1.42.130244 Fault time: 2015/04/12 10:08:42 Fault address: 00AD569D 01:006D469D C:\hcarma3\arma3server.exe file: Domination_132DSO_v1B2 (__CUR_MP) world: Altis Prev. code bytes: 8B 44 24 1C 8D 48 08 85 C0 75 05 B9 1C EA 47 01 Fault code bytes: 8B 45 40 8B 40 18 8B 40 04 85 C0 74 05 83 C0 08 Registers: EAX:036C6980 EBX:00000000 ECX:036C6988 EDX:00001500 ESI:EA91DB70 EDI:EA91D600 CS:EIP:0023:00AD569D SS:ESP:002B:01E3EE78 EBP:00000000 DS:002B ES:002B FS:0063 GS:006B Flags:00010202 and the "full" error contains about 500 lines and im not sure if its possible to post it in this threat. u can download both the rpt-file (56 MB of code) and the minidump-file i also attach the bidump on it so you have all i have too. I ask you to help me fix this issue and stabilise the headlessClient to get it running smooth Hope you may come up with some ideas to fix the crash Files: RPT-File: arma3server2015-04-1200-11-50.rpt BIDMP: arma3server2015-04-1200-11-50.didmp MiniDmp: arma3server_2015-04-12_00-11-50.mdmp if there are any questions feel free to ask Share this post Link to post Share on other sites
Syr3L 10 Posted April 16, 2015 ok it seems that a daily reboot prevents the HC to crash Share this post Link to post Share on other sites
omon 19 Posted January 30, 2016 i have issues that headless client wont run on more than 1 core, it will crash after 2 min when -cpuCount=1 not assigned, there is a guy on Redit having exact same problem. Is there a ticket for this open on BIS end? Share this post Link to post Share on other sites
omon 19 Posted February 8, 2016 confirming that disabling -signature check fixed the issue. Share this post Link to post Share on other sites
atomictim7 18 Posted February 13, 2016 Can you elaborate on what disabling signature check means in this case? Do you mean verifySignatures=0 in server config? My headless client crashes after about 10 mins into the game, and repeatedly crashes after relaunching and rejoining in progress. Share this post Link to post Share on other sites
omon 19 Posted February 18, 2016 Yes disabling verifySignatures=0 fixes the issue. Can you elaborate on what disabling signature check means in this case? Do you mean verifySignatures=0 in server config? My headless client crashes after about 10 mins into the game, and repeatedly crashes after relaunching and rejoining in progress. Share this post Link to post Share on other sites