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Syr3L

Arma 3 Headless Client on Linux Crash Issue

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Ok Mates this is for some geeks and of course for the devs!

First to say this is something that will consume some time to read and i'm not sure if it will contain all needed information to solve the issue right away.

So be warned :)

I've set up a headlessClient on my root in a not so common way.

I used wine to set up the arma3server to run on my ubuntu machine and the server runs just awesome.

Now i started to host a headlessClient for a public domination server and as long as i'm there it just runs smooth.

During this weekend we discovered a strange behavior during its useage.

It sometimes crash on an unknown issue related to the dlcbundle.

These crashes seem random once a day during 3 days of useage (means each day 1 time)

The debug-rpt contains about 1536236 to 1158954 lines (yep that's because of user modified data allowed on the server).

There is 1 thing in common and it says:

Mods: dlcbundle
Extensions:
Distribution: 0
Version 1.42.130244
Fault time: 2015/04/12 10:08:42
Fault address:  00AD569D 01:006D469D C:\hcarma3\arma3server.exe
file:     Domination_132DSO_v1B2 (__CUR_MP)
world:    Altis
Prev. code bytes: 8B 44 24 1C 8D 48 08 85 C0 75 05 B9 1C EA 47 01
Fault code bytes: 8B 45 40 8B 40 18 8B 40 04 85 C0 74 05 83 C0 08

Registers:
EAX:036C6980 EBX:00000000
ECX:036C6988 EDX:00001500
ESI:EA91DB70 EDI:EA91D600
CS:EIP:0023:00AD569D
SS:ESP:002B:01E3EE78  EBP:00000000
DS:002B  ES:002B  FS:0063  GS:006B
Flags:00010202

and the "full" error contains about 500 lines and im not sure if its possible to post it in this threat.

u can download both the rpt-file (56 MB of code) and the minidump-file

i also attach the bidump on it so you have all i have too.

I ask you to help me fix this issue and stabilise the headlessClient to get it running smooth

Hope you may come up with some ideas to fix the crash

Files:

RPT-File: arma3server2015-04-1200-11-50.rpt

BIDMP: arma3server2015-04-1200-11-50.didmp

MiniDmp: arma3server_2015-04-12_00-11-50.mdmp

if there are any questions feel free to ask

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ok it seems that a daily reboot prevents the HC to crash

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i have issues that headless client wont run on more than 1 core, it will crash after 2 min when -cpuCount=1 not assigned, there is a guy on Redit having exact same problem.

 

Is there a ticket for this open on BIS end?

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confirming that disabling -signature check fixed the issue.

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Can you elaborate on what disabling signature check means in this case? Do you mean verifySignatures=0 in server config?

My headless client crashes after about 10 mins into the game, and repeatedly crashes after relaunching and rejoining in progress.

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Yes disabling verifySignatures=0 fixes the issue.

 

Can you elaborate on what disabling signature check means in this case? Do you mean verifySignatures=0 in server config?

My headless client crashes after about 10 mins into the game, and repeatedly crashes after relaunching and rejoining in progress.

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