Mad_Reizka 0 Posted April 5, 2015 Im working on a PVP mission where I want to use the artillery tanks. But with their default loadouts, I think they are way overpowered (clusters, mine clusters etc). Is there way to balance the OP artillery tanks via mission editing, like a script that would remove all the other ammo types but the 155mm artillery shell? Share this post Link to post Share on other sites
jshock 512 Posted April 5, 2015 https://community.bistudio.com/wiki/addMagazineTurret https://community.bistudio.com/wiki/removeMagazineTurret Share this post Link to post Share on other sites
chortles 263 Posted April 5, 2015 (edited) Alternately, enableEngineArtillery false; in the mission's init.sqf to disable the point-and-click interface for this one mission. Edited April 5, 2015 by Chortles Share this post Link to post Share on other sites