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Spy17

How to make the game end

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I want to make a mission where two teams have to fight for a village.

The village has a flagpole. I want that you have an option in your action menu to put up your flag on that flagpole. If the flag is up for 20min you win the match. The other team has to do the same on the same pole...

My scripting skills are not so good so it would be best to have some short scripts for the triggers.

If someone can help I would be happy!

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Well I dont think you will be able to do that... not without some very complex scripting... its best to just make a HOLD base for 20 seconds type thing... the best way to do this is just make a HOLD waypoint where needed, and then make a trigger and have it have a 20 second delay before Activateing... and have it triggered by WEST or EAST and Detected by west or east.... and have it on End#1 to end the game imeditally with a score report! smile.gif I hope my info Helps some!

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Sorry not 20 seconds... 20 mins IN order to do a delay you will have to put in its exact seconds, so you would have it 1200 seconds min max and mid! smile.gif

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I tried it out but it does not seem to be a good option...

The trigger would not stop if the other side would reconquer the village.

Maybe I need some advanced scripting?

I still think it would be a nice solution for basic team versus team fights!

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