Jump to content
Sign in to follow this  
gabberxxl

UI SubMenu

Recommended Posts

I think everyone knows the Options menu you can see while pausing a game. If you click on it it opens and the upper items move upwards to make room for the "Graphics","Audio","Controls","Game" menus. Now what I would like to know is how to create such a sub menu exactly? Is it the

#define CT_CONTEXT_MENU 14

seen here https://community.bistudio.com/wiki/Dialog_Control#Constants?

If so how do you create one of these? The wiki doesn't tell much about it: https://community.bistudio.com/wiki/DialogControls-Menu

Did anyone ever create such a "slide down, upper menus move up, submenu"? I would love to use such a submenu in my custom created UI for becti.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×