xoo 10 Posted March 6, 2015 (edited) Hello, in my mission a single marker can have many missions... for example: a conquest task and just after, a defend task... and later an assassination mission etc etc I tried SHK_Taskmaster and FHQ TaskTracker but with both i can't remove the tasks (always on map and in tasklist). Only update tasks. In my mission the tasks are created dynamically, in one hour more than 20 tasks could be created. Damn fucking mess on my map !! Is it possible to apply on each clients removeSimpleTask in order to remove tasks ? Or do i simply forget the idea of using the built-in tasks ? Edited March 6, 2015 by XoO Share this post Link to post Share on other sites
jshock 513 Posted March 6, 2015 [[[_taskID],{player removeSimpleTask (_this select 0)}],"BIS_fnc_call",true,false,false] call BIS_fnc_MP; Share this post Link to post Share on other sites
xoo 10 Posted March 6, 2015 i hope this sync client and server tasks, cause the tasks are created on server side. thx Share this post Link to post Share on other sites
jshock 513 Posted March 6, 2015 Well, this will be executed on every client, so as long as the task is created globally, it should be fine. Share this post Link to post Share on other sites