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swilliams

A whole load of dirty questions... not

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ok get prepared,

smile.gif

1. How do you eject units at a certain point using the editor?

2. How do you use a trigger to find out how many enemy or friendly units are dead? Also how would you use trigger to let you know when all enemy units are dead?

Hehe all questions above are for the editor. I just want to compare the editor with script smile.gif

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1) in a triggers on activation field use

unitname action ["eject", "heli"]

2) not sure but i know u would need a script for that.

3)to make a trigger activate when all the enemy units are dead simply use trigger detecting east then not present.. the trig will activate as soon as all the east units in the triggers radius are dead.

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rob, you know where you said to put detecting east, then not present... well it only lets me select one... am i doing something wrong?

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