swilliams 0 Posted December 30, 2001 ok get prepared, 1. How do you eject units at a certain point using the editor? 2. How do you use a trigger to find out how many enemy or friendly units are dead? Also how would you use trigger to let you know when all enemy units are dead? Hehe all questions above are for the editor. I just want to compare the editor with script Share this post Link to post Share on other sites
Rob 1 Posted December 30, 2001 1) in a triggers on activation field use unitname action ["eject", "heli"] 2) not sure but i know u would need a script for that. 3)to make a trigger activate when all the enemy units are dead simply use trigger detecting east then not present.. the trig will activate as soon as all the east units in the triggers radius are dead. Share this post Link to post Share on other sites
swilliams 0 Posted December 31, 2001 thanks rob, have a good new year! Share this post Link to post Share on other sites
swilliams 0 Posted December 31, 2001 rob, you know where you said to put detecting east, then not present... well it only lets me select one... am i doing something wrong? Share this post Link to post Share on other sites
Damage Inc 0 Posted December 31, 2001 Select East from the drop-box thing and then Not Present next to it. Share this post Link to post Share on other sites