killer12 10 Posted January 14, 2015 I've recently been learning about Dialog Menus for Arma 3 (very new, please be nice :)) I've created a menu, but when i go in-game, my button i put over a picture isn't there, as in i can't click it. Here's the dialog: class tablet_dialog { idd=-1; movingenable=true; class controls { class tablet_main: RscPicture { idc = 12406; text = "Tablet\tabletbee.paa"; x = -0.25; y = -0.32; w = 1.5375; h = 1.62; }; class tablet_homescreen: RscButton { idc = 16043; text = "HOME"; //--- ToDo: Localize; x = -0.0375; y = 0.88; w = 0.05; h = 0.04; }; class tablet_invbox: RscListbox { idc = 20094; x = 0.6875; y = 0.12; w = 0.275; h = 0.5; }; class tablet_ganglist: RscPicture { idc = 6547; text = "Tablet\CellPhone.paa"; x = 0.175; y = 0.76; w = 0.0875; h = 0.08; }; class tablet_ganglistbutton: RscButton { idc = 7664; text = ""; x = 0.175; y = 0.76; w = 0.0875; h = 0.08; action = "[3000, ""Life_cell_phone""] spawn life_fnc_cellphone2"; }; }; }; I want a invisible button over the GangList picture. It does work in editor (originally tried it with a closeDialog 0; action), but when I run it in-game (in a mission) it doesn't appear there (even when using the closeDialog action), but everything else loads. I've tried running it without an action, still doesn't work. Any help will be appreciated :) Share this post Link to post Share on other sites
iceman77 19 Posted January 18, 2015 Why not use an active text control? Share this post Link to post Share on other sites
killer12 10 Posted January 22, 2015 (edited) Why not use an active text control? Thanks for the reply Iceman. I'll try it tonight bro! Edited January 22, 2015 by killer12 Share this post Link to post Share on other sites