erem2k 10 Posted January 13, 2015 Hello there, I'm trying to add second, higher ROF firemode for Pawnee's M134 minigun by creating weapon class based on M134_minigun. If I'm trying to edit default firing mode class in new weapon, it only allows to shoot in semiauto mode - and if I'm trying to create a new class, getting "no base class defined" - even though mentioned base class exists in the inherited weapon's (M134_minigun) config. class M134_minigun; class M134_minigun_modROF: M134_minigun { modes[]= { "HighROF", "LowROF", "VHighROF", "close", "short", "medium", "far" }; class VHighROF: HighROF { reloadTime=0.014999999; }; }; Share this post Link to post Share on other sites
das attorney 858 Posted January 13, 2015 (edited) In your config you haven't declared HighROF and there's no mention of CfgWeapons.. This might help: http://forums.bistudio.com/showthread.php?181267-reloadTime-with-A-164-Cannon&p=2743277&viewfull=1#post2743277 But be aware it's pointless (and maybe even detrimental) to turn the rof up to what it should be in real life: http://forums.bistudio.com/showthread.php?174581-The-A-164-WIPEOUT-Fixed-Wing-Aircraft&p=2827767&viewfull=1#post2827767 Edited January 13, 2015 by Das Attorney Share this post Link to post Share on other sites
erem2k 10 Posted January 13, 2015 Alright, thanks a lot mate. How did ROF work in Arma 2 anyways, wasn't it tied to frames like it is now in A3? Share this post Link to post Share on other sites