meaty 34 Posted January 5, 2015 Having a little fun with difficulty settings on a server. What where after is turning off the enemy positions on the map, whilst keeping the players positions visible. Yes i know we can turn the map info off but that removes the players marker, and where only a semi-serious group who need a couple of crutches, but enemy on the map we haven't "seen" (but our arma3 avatars have) and someone going "the map shows an enemy .." isnt really one of them. So is there any way to accomplish this? be it via server config or mission script/setting :confused: Share this post Link to post Share on other sites
SavageCDN 231 Posted January 6, 2015 You would need to disable showing units on the map (done in the difficulty settings - .profile file) - see this link: https://community.bistudio.com/wiki/server.armaprofile To show player units you would need to use a 3rd party script to accomplish this... example: http://forums.bistudio.com/showthread.php?151294-MP-map-friendly-player-markers Share this post Link to post Share on other sites
meaty 34 Posted January 7, 2015 thanks for the info, will give it a try :) Share this post Link to post Share on other sites
Rob_Furlong 10 Posted January 10, 2015 Hello everyone i have some trouble with edit the difficulty settings like the friendlytag on/off or the crosshair on/off in regular. I know put the mission on Veteran do that but i want the armored from the regular settings as well so, my question is, this is possible on a multiplayer server ? And if it's possible how we change that ? Do we need a script ? Thanks for the help and sorry for my bad english cause i'm french ^^' Share this post Link to post Share on other sites
SavageCDN 231 Posted January 10, 2015 Check the link (same applies for A3) You would need to disable showing units on the map (done in the difficulty settings - .profile file) - see this link:https://community.bistudio.com/wiki/server.armaprofile Share this post Link to post Share on other sites