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Coolinator

Anyone know how to make friendly icons for players? (Not Ai's)

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Im using this group management script but the problem is that when a new player joined the mission, and he's not in group, he won't see the other players who are in a different group. Also, including the map, he can't see players on the map.

Anyone know how to make a friendly marker icon that shows on the map even if their not in the same group? (just showing the players, Not Ai's). Would be also nice, if it's dedicated compatible, because all of missions always hosted in dedicated server.

Edited by Coolinator

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RE your group management issue. Which script are you using?

RE your map issue, here are two options.

aerosons player map markers - http://forums.bistudio.com/showthread.php?156103-Dynamic-Player-Markers

my player icons script - http://forums.bistudio.com/showthread.php?184108-Soldier-Tracker-%28-Map-and-GPS-Icons-%29

Both are full MP dedi compatible with a lot of pub-server man hours under their belts now.

Icons and markers are very different things, but in this case they accomplish the same thing.

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RE your group management issue. Which script are you using?

RE your map issue, here are two options.

aerosons player map markers - http://forums.bistudio.com/showthread.php?156103-Dynamic-Player-Markers

my player icons script - http://forums.bistudio.com/showthread.php?184108-Soldier-Tracker-%28-Map-and-GPS-Icons-%29

Both are full MP dedi compatible with a lot of pub-server man hours under their belts now.

Icons and markers are very different things, but in this case they accomplish the same thing.

im using this one

http://forums.bistudio.com/showthread.php?163206-Group-Manager

problem i found that players who just joined the mission, and others players created a group and he's not part of that group, he can't see friendlies on map.

Thanks! i will try them out!

---------- Post added at 01:58 ---------- Previous post was at 01:53 ----------

RE MDCCLXXVI

I found this earlier, and tried it out. I made a simple test mission for your icons script, i put a player on editor , and a few Ai's and waypoints. Then i tested it, i see theres a marker for myself, but i don't see the Ai's markers? (i dont really want friendly AI's to show on the map anyways) but im trying to follow the video, or imitate it to see if it works. So i tried testing it, but i don't see their markers? i only see marker for myself? (did the script changed to mark players only, not Ai's?

---------- Post added at 01:59 ---------- Previous post was at 01:58 ----------

RE aerson player map markers

I will try this one, be back later to tell you the results.

Edited by Coolinator

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im using this one

http://forums.bistudio.com/showthread.php?163206-Group-Manager

problem i found that players who just joined the mission, and others players created a group and he's not part of that group, he can't see friendlies on map.

Thanks! i will try them out!

---------- Post added at 01:58 ---------- Previous post was at 01:53 ----------

RE MDCCLXXVI

I found this earlier, and tried it out. I made a simple test mission for your icons script, i put a player on editor , and a few Ai's and waypoints. Then i tested it, i see theres a marker for myself, but i don't see the Ai's markers? (i dont really want friendly AI's to show on the map anyways) but im trying to follow the video, or imitate it to see if it works. So i tried testing it, but i don't see their markers? i only see marker for myself? (did the script changed to mark players only, not Ai's?

---------- Post added at 01:59 ---------- Previous post was at 01:58 ----------

RE aerson player map markers

I will try this one, be back later to tell you the results.

RE showing AI with the map icons.

It does currently show UAV AI, but yes other AI are not visible with the default settings.

To change that, find the two entries of:

(playableUnits + switchableUnits + allUnitsUav);

and change it to simply:

allUnits;

It will then display all AI and players who are on the same side.

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RE showing AI with the map icons.

It does currently show UAV AI, but yes other AI are not visible with the default settings.

To change that, find the two entries of:

(playableUnits + switchableUnits + allUnitsUav);

and change it to simply:

allUnits;

It will then display all AI and players who are on the same side.

Ahhh so the default settings are set to mark players only? ( i didn't really want the friendly Ai's to show up on map anyways, just the players)

Okay then i will keep using your script!!! Thnx a bunch!!! :) i really appreciate it!!! :)

Edited by Coolinator

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