sarge123pl 10 Posted November 26, 2014 What is maximum number of units (infantry for example) i can buy? In war module like "super powers" or "dogs of war" in Red Harvest campaign ---------- Post added at 07:43 ---------- Previous post was at 07:39 ---------- sorry for wrong title, i had glitch on my pc Share this post Link to post Share on other sites
opusfmspol 282 Posted November 26, 2014 (edited) What is maximum number of units (infantry for example) i can buy? In war module like "super powers" or "dogs of war" in Red Harvest campaign The default Warfare settings are 12 max for a player team, and 10 max for AI leader teams. Warfare missions with customized settings, like "Superpowers" or "Dogs of War" might have adjusted values, it depends what they were set for during mission design. The Warfare variables MAXPLAYERTEAMSIZE and MAXTEAMSIZE set the size for teams. The size can be changed using a custom Init Common as shown by Darren Brant. http://sandbox.darrenbrant.com/arma_ii/the-arma-ii-warfare-mission-setting-starting-money-and-supplies In the custom Init Common you change the values for these variables: //Max units that a player can own. BIS_WF_Constants SetVariable["MAXPLAYERTEAMSIZE",12]; //Max units that an AI team can own. BIS_WF_Constants SetVariable["MAXTEAMSIZE",10]; Change the number to what you want for a team size. --- Edit -- If you "Edit Post" and hit "Go Advanced" you can change the post title to something more appropriate. Edited November 26, 2014 by OpusFmSPol Share this post Link to post Share on other sites