smacker909 3 Posted November 25, 2014 Hey guys and gals. I'm trying to create a simple assassination mission. I want to be able to show the target picture to the player prior to the mission start, but I notice when using createUnit, I get random faces and headgear. Using; _hvtGrp createUnit ["O_G_officer_F", _finalPos, [], 0, "NONE"]; Is there a way to specify ? Share this post Link to post Share on other sites
lappihuan 178 Posted November 25, 2014 You can create some Identitys that can be choosen from randomly or one specific and set it to the unit with setIdentity. Share this post Link to post Share on other sites
Tajin 349 Posted November 25, 2014 For a specific face, you'll have to define an identity in your description.ext Check the following pages: https://community.bistudio.com/wiki/setIdentity https://community.bistudio.com/wiki/Description.ext#cfgIdentities http://forums.bistudio.com/showthread.php?154601-Class-cfgidentities-for-arma-3&p=2427056&viewfull=1#post2427056 As far as headgear is concerned – just remove it and add your own: https://community.bistudio.com/wiki/removeHeadgear https://community.bistudio.com/wiki/addHeadgear Share this post Link to post Share on other sites
Tajin 349 Posted November 25, 2014 Randomization only affects the headgear, not the identity. That always gets randomized unless you use setIdentity. Share this post Link to post Share on other sites
smacker909 3 Posted November 25, 2014 Awesome. Thanks guys! Share this post Link to post Share on other sites