blackbeard06 10 Posted November 19, 2014 I am working on a custom project. I have a gas station that I want players to Rob for currency. I have everything working as intended, but in SP only. After QA test with friends and my server I am only able to rob the gas station. The alert alarm sound, and hints do not work. Here are my scripts. Name: gassman info stand init: this allowdamage false; this enablesimulation false; THIS addAction ["<t color=""#ff3300"">""Rob Gas Station", "SCRIPTS\roboilslick.sqf"]; roboilslick.sqf cash = cash + 5 (non working part) Trigger: As soon as the robber enters the area the hold up alarm sounds, with a hint showing globally, that a robbery is in progress. Share this post Link to post Share on other sites
jshock 512 Posted November 19, 2014 Could you be more specific as to how your trigger is setup, condition, effects, onAct, etc. Share this post Link to post Share on other sites
Tajin 348 Posted November 19, 2014 Sounds like you'll have to do some reading :) https://community.bistudio.com/wiki/Locality_in_Multiplayer https://community.bistudio.com/wiki/Multiplayer_scripting Share this post Link to post Share on other sites
blackbeard06 10 Posted November 20, 2014 Thanks for the info, I actually just remembered that I forgot to add something. I'll report back if it works. Share this post Link to post Share on other sites