rikske66 10 Posted November 16, 2014 So im making a helicopter for arma 3, and ive run into a problem with the animation on the main rotor. in my model the main rotor is angled about 3 degress forward so the axis isnt perfectly perpendicular with the ground. when i made the animation for the rotor and loaded it in game it looks very strange, the rotor appears to oscillate around an axis that is perpendicular to the ground. ive set the rotor axis in the memory LOD correctly(so actually 3 degrees forward) heres the code im using in my config for the animation: class HRotor { type = "rotationY"; source = "rotorH"; selection = "velka vrtule"; axis = "velka osa"; memory = 1; sourceAddress = "loop"; minValue = 0; maxValue = 1; angle0 = 0; angle1 = "rad +360"; }; so my question is: can i have a main rotor that is angled forward slightly, and if so, how? this is the first addon ive ever done for arma so excuse my stuipidity :| Share this post Link to post Share on other sites
rikske66 10 Posted November 16, 2014 never mind, fixed it. i had the animation type set to rotationY. when obviously i needed to set it to just rotation because of the angle of the main rotor Share this post Link to post Share on other sites