swissarmy 1 Posted October 30, 2014 So I'm spawing a UAV in a script which is executed when a unit enters the area of a trigger on the map. The script to spawn the UAV is this one from the Wiki: _drone1 = [getMarkerPos "marker1", 200, "O_UAV_01_F", EAST] call BIS_fnc_spawnVehicle; createVehicleCrew (_drone1 select 0); This certainly spawns the UAV, but it stays in one spot. I want to give it waypoints, but what do I give waypoints to? As the crew has no variable name, I don't have a variable to use to give orders to. And I tried simply to use the _drone1 variable, but that certainly didn't work. How do I give waypoints to a UAV that I've spawned??? Share this post Link to post Share on other sites
Jigsor 176 Posted October 30, 2014 _drone1 = [getMarkerPos "marker1", 200, "O_UAV_01_F", EAST] call BIS_fnc_spawnVehicle; createVehicleCrew (_drone1 select 0); _vehicleObject = _drone1 select 0;//vehicle object _vehicleCrew = _drone1 select 1;// vehicle crew _vehicleGrp = _drone1 select 2;// group of vehicle _wp = _vehicleGrp addWaypoint [_pos, 200]; BIS_fnc_spawnVehicle returns: Array - 0: created vehicle (Object), 1: all crew (Array of Objects), 2: vehicle's group (Group). Share this post Link to post Share on other sites