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Prospero

Textures are rendered white in ofp?...

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Hi all,

Well, I solved the transparent texture issue by switching to Adobe Photoshop, but now another problem.

Having textured a model, and previewed it in Bulldozer - where it looks perfect - I view it in OFP and the textures are all rendered white.

What gives?

Prospero

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At the moment your textures are being looked for in \data\

You need to re-reference the path to them.

File -> Options allows you to change the path the common method is to place your model and textures in a subdirectory of buldozer

c:\prosperso's_model\*.*

then change the path in options to prospero's_model\ - it might be \prospero's_model\ can't remember how the \'s are done - copy the way its done atm)

[edit]I have no idea what the following sentence means... It might be refering to a large beach buggy I made to test out modelling process - The driver looked like an action figure. Or it might mean something else entirely [/edit]

I got it to work with a 10m high but I remember a lot of messing around. I will be a week or so before my SdKpf 234/2 has a config and enters the OFP engine proper.

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