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doveman

Ideas to simplify Headless Client

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HC is a great way to improve performance by using redundant processing power but it's a bit of a pain to setup and I believe missions have to be specifically designed to utilise it as well.

Wouldn't it be possible to just have a launch parameter to make ArmA3 automatically spawn a HC process and then, at the start of each mission, make it check whether the HC is running and if so, intelligently offload some of the work to it, without the mission designer having to customise his missions for HC?

That way, those with spare cores could get a bit more performance when playing SP or LAN missions without having to do anything complicated or look for specific missions and MP servers could benefit in the same way.

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