Matthijs 40 Posted September 18, 2002 I fancied myself quite the 3D expert, until I tried to get my Diemaco c7a1 into ofp... Now I feel really stupid I pasted my LOD's in exactly the same position and with the same size as the original M16. After checking LOD's and LOD group names, I saved as P3D, PBO'ed my work, and fired up OFP. Major bummer... - no model visible - smoke puffs from hands when firing - fires not forward (don't know wehereto). only lying down and looking straight down does causes ground hit - "scope" view gives only green DirectX background (like a "no ground" area) Checked my .CPP, and all looked fine. Then I tried to replace my P3D by an other P3D. This one worked. Of course there was no skin, because I didn't include it, but the model worked. Did anyone else encounter this problem? Share this post Link to post Share on other sites
scousejedi 0 Posted September 18, 2002 Im working on a vehicle now so I cannot help you directly...but To work on my vehicle I d/l a MLOD model that had been created by one of the O2 people In that I worked through the LODs and saw exactly what I had to do. I recommend you look at the M16 MLOD demo and see what LODs you are missing - I think you need a memory LOD for instance. Look at Zwadars site for details of the memory LOD but thats why your gun is shooting through the exhaut port. Share this post Link to post Share on other sites
Matthijs 40 Posted September 19, 2002 I had a memory LOD, pilot LOD and 5 resulotion LOD's. As said, I checked to see if I had all LOD's and required groups. The problem was solved however: I opened up a working model, deleted it's contents (all LOD's) and pasted my models into it. This fixed it. Now on to the optics. The Diemaco C7A1 model will be available within a week or so. Share this post Link to post Share on other sites