ov3rj0rd 1 Posted October 11, 2014 As title says I am looking for an up to date time acceleration script for multiplayer and has to be JIP friendly. I have been searching around but all of the threads for this are over 2000 days ago. I am assuming those must still be functional maybe? MCC sandbox A3's recent update includes time acceleration like the way I want but I would rather it be just part of the mission. Thanks, OV3RJ0RD Share this post Link to post Share on other sites
Heeeere's johnny! 51 Posted October 11, 2014 What exactly are you trying to do? Because in MP, you can only skipTime, but you cannot accelerate time like in SP using "+". Share this post Link to post Share on other sites
das attorney 858 Posted October 11, 2014 Try this - might be what you're looking for: https://community.bistudio.com/wiki/setTimeMultiplier Share this post Link to post Share on other sites
ov3rj0rd 1 Posted October 11, 2014 Okay I will have a look at that. Ideally I would like the acceleration to be like MCC Sandbox A3 which recently implemented time acceleration which works on my dedicated server. The speeds are 1 - 12x speed acceleration, where at 12x accel, 24 hours would be 2 hours in game time and the the clouds do not move fast. OV3RJ0RD ---------- Post added at 19:23 ---------- Previous post was at 19:21 ---------- @Das Attorney - I will try that out, thanks! :) Share this post Link to post Share on other sites
ov3rj0rd 1 Posted October 11, 2014 I have tried out what Das Attorney suggested and that works perfectly. I used "setTimeMultiplier 12;" (without quotes) on my players init which makes 24 hours, 2 hours in game. I only tried it on a hosted multiplayer however, I will try tomorrow when my dedi is back online to see if JIP works. Thanks, OV3RJ0RD Share this post Link to post Share on other sites