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ov3rj0rd

Requesting help - Time Acceleration for multiplayer

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As title says I am looking for an up to date time acceleration script for multiplayer and has to be JIP friendly. I have been searching around but all of the threads for this are over 2000 days ago. I am assuming those must still be functional maybe? MCC sandbox A3's recent update includes time acceleration like the way I want but I would rather it be just part of the mission.

Thanks,

OV3RJ0RD

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Okay I will have a look at that.

Ideally I would like the acceleration to be like MCC Sandbox A3 which recently implemented time acceleration which works on my dedicated server. The speeds are 1 - 12x speed acceleration, where at 12x accel, 24 hours would be 2 hours in game time and the the clouds do not move fast.

OV3RJ0RD

---------- Post added at 19:23 ---------- Previous post was at 19:21 ----------

@Das Attorney - I will try that out, thanks! :)

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I have tried out what Das Attorney suggested and that works perfectly. I used "setTimeMultiplier 12;" (without quotes) on my players init which makes 24 hours, 2 hours in game. I only tried it on a hosted multiplayer however, I will try tomorrow when my dedi is back online to see if JIP works.

Thanks,

OV3RJ0RD

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