Jump to content
Sign in to follow this  
Timmothias

Mirroring

Recommended Posts

is there a way to mirror properly?? by properly i mean: create a duplicate of sets of points/faces/structures a given distance away from the originals. i know they have the mirror buttons, but these only flip the selected items around the x or y axis, and you dont have the option of creating duplicates and/or setting them a certain distance away.

i seriously hope there is because i just made a whole set of vertices on one side of the grid, thinking i could just mirror it over when i was done. now i'm not so sure confused.gif

Share this post


Link to post
Share on other sites

ok, i found a work-around. make a duplicate, then mirror it. then use "Points/Transform 3D/Move" and select relative to pin. then you can enter the number you need to move em.

Share this post


Link to post
Share on other sites

I use the mirror X quite alot, just lock the movement to the x axis and move it to where you want it, then use the vertex details button to check the location. Also, don't forget to "re-everse" the normals (w key) when you mirror as the mirror reverses them.

SelectThis

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×