DieselJC 196 Posted September 15, 2014 I am building a mission in witch I would like to incorporate a couple of logistical tasks..delivering supplies etc...I have Igi load to load cargo boxes onto a truck but how do I get the task to succeed using the cargo box..IE deliver a cargo box to a specific area. I'd like to use the cargo box as the trigger point so once its unloaded inside the trigger the task succeeds. I cant get this to work for some reason..do I need to link the task to the cargo box instead of a player? Any help would be great. Diesel Share this post Link to post Share on other sites
iceman77 19 Posted September 15, 2014 (edited) ... how do I get the task to succeed using the cargo box..IE deliver a cargo box to a specific area... if (cBox distance object1 < 10 && {isTouchingGround cBox}) then { hintSlient "The box has been delivered."; //task tuff }; Edited September 15, 2014 by Iceman77 Share this post Link to post Share on other sites
Bezzen 11 Posted September 15, 2014 I only did this in Arma 2, but i think it would work in Arma 3 too! 1. Place a trigger, with the area you want. 2. Group the box with the trigger you just placed down. 3. Open the trigger and select "PRESENT" and Objects. Share this post Link to post Share on other sites
iceman77 19 Posted September 15, 2014 If you're going to use the grouping trigger method, you'll still need to check if the box has been unloaded. Condition: this && isTouchingGround cBox Share this post Link to post Share on other sites
DieselJC 196 Posted September 16, 2014 Thanks guys..much appreciated for the replies...got it working! I really like the logistics that can be done in A3 instead of just shooting everything that moves. Share this post Link to post Share on other sites