BEAKSBY 11 Posted September 13, 2014 (edited) I want to use the Predefined Params Template for my game, but "\a3\functions_f\Params\paramRespawnTickets.hpp" calls BIS_fnc_paramRespawnTickets.sqf which in turn calls BIS_fnc_bleedTickets and I want it to call my own BEAKS_fnc_BEAKSbleedTickets instead. How can I the Modify Predefined Params Templates to do so? I'm not sure how to set this up in the descrition.ext... description.ext class Params { #include "\a3\functions_f\Params\paramRespawnTickets.hpp" #define TICKETS_MIN 100 #define TICKETS_MAX 1100 #define TICKETS_DEFAULT 150 }; BIS_fnc_paramRespawnTickets.sqf /* Author: Karel Moricky Description: Set side respawn tickets Parameter(s): NUMBER - respawn tickets Returns: BOOL */ private ["_tickets"]; _tickets = [_this,0,500,[0]] call bis_fnc_param; if (_tickets >= 0) then { { if (playableslotsnumber _x > 0) then { [_x,_tickets] call BEAKS_fnc_BEAKSbleedTickets; }; } foreach [east,west,resistance]; }; true Edited September 13, 2014 by BEAKSBY Share this post Link to post Share on other sites