quorum 10 Posted September 9, 2014 (edited) I am trying to run a weekly campaign where we have multiple Zeus working together to build a story week to week. I swear before the latest patch this was working but now I cannot figure out how to let the multiple Zeus entities manipulate the objects that each other has placed. Each Zues can only manipulate the items that they set down and cannot see or touch what the other Zeus places down. Any suggestions on what I may be doing wrong or how in the editor to make sure that each Zeus can see and manipulate each others stuff? Not being able to edit the other Zeus' stuff: How I have the Zues entities set up in the editor (Again we just need access to everything as Zeus to tell the story) Thank you very much for any guidance in advance! Q Edited September 10, 2014 by Quorum Share this post Link to post Share on other sites
pwner 35 Posted December 4, 2015 Apologies for the bump. I'm pretty sure that if the modules are connected properly you should be able to edit eachother's objects, but in the event that you can't, run BIS_fnc_mirrorCuratorSettings to sync the objects Share this post Link to post Share on other sites