zelik 10 Posted September 5, 2014 (edited) I'm not sure if i'm posting in the right place or not. I have read all of the forum posts regarding hidden selections and still can't get them to work. What I have done is found an existing model that is already textured. I opened the model in O2, made a selection and named it "label" and set its texture. I did this in all lods. I then went into uv editor and filtered to the texture that i'm using and changed the size of my uv to fit the texture. I also did this for all of my lods. Now my model.cfg looks like so... class cfgModels { class Default { sectionsInherit=""; sections[]={""}; }; class flag_bag : Default { sectionsInherit=""; sections[] = {"label"}; }; }; And this is my config. class CfgPatches { class test { units[]={}; weapons[]={}; requiredVersion=0.1; requiredAddons[]={}; }; }; class CfgMagazines { class CA_Magazine; class Bag_Base: CA_Magazine { scope=2; count=1; type=256; displayName="RWD Flag"; model="\test\models\flag_bag.p3d"; picture="\test\textures\equip_flag_bag.paa"; descriptionShort="A bag containing a flag"; hiddenSelections[] = {"label"}; hiddenSelectionsTextures[] = {"\test\textures\labels\label_rwd.paa"}; }; class Bag_1: Bag_Base { scope=2; displayName="RWD Flag 1"; descriptionShort="A bag containing a flag"; hiddenSelectionsTextures[] = {"\test\textures\labels\1.paa"}; }; }; When I go into editor. I remove all items from my unit and give him only Bag_Base and Bag_1. Everything works great except, My model will not change textures. I don't know what I'm doing wrong. Any help would be highly appreciated. Thanks in advance. -Z Edited September 5, 2014 by zelik Share this post Link to post Share on other sites
zelik 10 Posted September 6, 2014 After looking at the cfgMagazines config reference, it seems that hidden selections are not supported for magazines. I may be wrong and I hope I am. This is a bummer...Any further info would be helpful. Thanks in advance. -Z Share this post Link to post Share on other sites