BEAKSBY 11 Posted August 14, 2014 (edited) Hi All, Is there a way to order all units in the recently dead player's group to get in side the vehicle without having to assign each to a specific position first? _PlayerKilledEH = addeventhandler ["killed",{ _nObject = nearestObject [(_this select 0), "tank" or "car"]; hint format ["_nObject: %1", _nObject]; { _x moveInAny _nObject; } forEach units (_this select 0:) Edited August 14, 2014 by BEAKSBY Share this post Link to post Share on other sites